ENERGIZERS
1. Nyama nyama nyama
Chant in Swahili “nyama nyama nyama” (nyama means "meat").
When you mention edible meat, the group jumps and shouts "nyama"!
When you mention inedible meat, all participants must remain silent and statue-still.
If anyone, someone jumps, they retire from the activity.
When you mention inedible meat, all participants must remain silent and statue-still.
If anyone, someone jumps, they retire from the activity.
2. Kavutie, eeh, Kavutie eeh… turn around
Participants form a circle and everyone puts their left
hand on their left knee.
The hand must remain there during the exercise.
The hand must remain there during the exercise.
The leader chants “Kavutie” & everyone responds with
“Eeeeh” while moving around the circle a step at a time in the same direction.
When the leaders says “turn around”, the whole group chants "aaaaah!" then changes
direction and starts going in the opposite direction as you continue chanting "Kavutie - Eeeeh"!
3. Head,
shoulders, knees and toes
Sing
the nursery hymn – ask the participants to do what they are singing and not
what you are doing, confuse them by touching different body parts, not the ones
in the song
4. I-Pepeta
Pretend
you’re holding a ball; use various body organs to juggle the ball.
All
along giving instructions – “I have a ball; I put it here, i-pepeta”
5. Coconut
Spell the word “coconut” using your
limbs/body parts, stretch as much as you can
6.
Pen at the waist
Pretend
that you have a pen attached to your waist;
Use it
to write 1 – 10
7. Dance to a current song
Sura yako – Sauti Sol, Mazgwembe, Short & Sweet,
If you can project a video clip with the dance moves,
that greatly helps. Dance for at least 5 minutes
Alternatively form a circle and participants enter the
circle one by one and pull off moves that the other participants must dance to.
8. The
Thieves and the Policemen – sit/stand
Divide the group into
“police” and “thieves”
Tell a story about
thieves and police, every time, thieves/police are mentioned, they gave to wake
up from their seats
9.
Multiples of 3
Concentration game that requires
everyone to count except, for three and its multiples, one has to clap instead.
Increase the temple and retire the participants who fail to clap on the multiples of three.
Increase the temple and retire the participants who fail to clap on the multiples of three.
10. Musical
chairs
Have a
group form a circle with chairs (10) facing outwards.
The leader manages the music, while the group
circles around the chairs dancing to the upbeat music.
When
the music stops, everyone must find a chair, but one has been removed.
The
person left standing must share one thing they’ve learned related to the
present topic of study.
Instead
of disqualifying this player, however, continue the game until a variety of
people have shared what they know. Alternatively, keep removing one chair every time you restart the music/dance until you have a winner.
11. The broken telephone
You pass on complicated
instructions (or say a tongue-twister) to the person nearest to you and ask
them to pass the message down the line and see what you get at the end of the
line
The leader whispers two messages,
sending one to the right and one to the left.
Debrief the group on the lessons learnt from the activity.
Debrief the group on the lessons learnt from the activity.
12.
Complete the sentence
Divide the group into two:
One half writes down the 1st of half the sentences starting with word .... “I ” on a piece of paper.
The other groups write the final part of the sentence
beginning with the word …"BECAUSE"
13.
Charades - Animals
Choose an animal – walk
around the room in the fashion of the animal;
Others must follow suit
14.
I will make you fishers of men
Sing
the song “I will make you fishers of men and ask the men to sit/stand when a
word beginning with “m” is mentioned and the ladies to do the same when a word
beginning with “f” is mentioned
15. Bring
back my Bonnie
The
group must sing the following song, and for every "O" in the song,
they must either sit down or stand up.
The
song is :
my
bOnnie lies Over the Ocean,
my
bOnnie lies Over the sea,
my
bOnnie lies Over the Ocean
sO
bring back my bOnnie tO me,
bring
back bring back, Oh bring back my bOnnie tO me.
Repeat
as many as three times, going faster each time.
You can also do this with the
"B"'s rather than the "O"'s.
Other
songs can be used.
16. Popping the balloon
Everyone must take a balloon with a string.
Tie the balloon around your right ankle.
When the music begins to play, begin moving around the room.
Go to other players and try to step on and pop their balloon, at the same time avoid others from popping your balloon.
Once player’s balloon has been popped the player must leave the circle and cheer on all other players.
The last person standing with an un-popped balloon is the winner.
(Be careful to avoid injury from over-zealous participants)
17. Catch it
Have
four participants stand forming a square where each person is facing inside the
square.
(A
triangle will work too.) Next they put out both of their hands with palms up
and elbows by their waists.
Instruct
each person to take his/her right index finger and point it up to the sky.
Next,
the index finger gets put down into the palm of the person next to them.
The
facilitator counts 1…2…3 and on 3, each person tries to catch the index finger
of the neighbor while trying to keep his/her own index finger from being
caught.
Repeat
with right finger and then switch to the left finger for two tries.
This
activates the brain because it has to do two things at one time, plus it makes
everyone laugh and that is a great way to wake up the brain.
18. Follow
the leader
You
can be the leader or let a participant be the leader.
The
leader completes the sentence “Meet Three People Who…” and adds in a
characteristic, such as ‘are wearing blue’, or ‘has more hair on their head
than you do’, or ‘has an A in their name’.
The participants
walk around the room and shake hands with the people who fit the category.
19.
Simon says
The
leader tells the participant to do what “Simon says”
They
should stand still when the leader tells them to do something without first
saying “Simon says”
20.
Do this and add something
Get everyone in a circle.
One person starts off by performing
an action (e.g. scratching his head).
The person on his right must then
repeat it and add another action.
The game goes on with each having
to repeat all the previous actions in order, then adding one.
If a player misses an action or gets fouled
up, he is out.
You can go as many rounds as you
want.
21.
Tactile copier
The players arranged themselves in
a line. A diagram is shown to the last person in line.
The person uses his finger to
reconstruct the image on the back of the person in front of him.
Each player in turn passes the
image on to the next person in line by tracing it on his back.
The person at the head of the line
draws the diagram on a piece of paper for the group to compare with the
original drawing.
The game can be repeated after the
players rotate their positions.
Variation: After passing on the
image, each player draws the diagram as he perceives it. The group then
compares their drawings.
22. Charades
Have the usual items (various movie
titles, famous names, kinds of animals, actions, etc.) printed on scraps of
paper in a bowl.
Each person picks one and acts (mimes) it
out without speaking.
The others have to guess what’s on the chosen slip of paper.
23.
Who am I?
When participants enter the room,
the teacher tapes the name of a famous person to their heads.
Participants cannot look at what’s
on their own heads.
They must discover who they are by
asking yes/no question to others.
Activity ends when all students
have discovered who they are.
24.
Writing around
Each group is given the same
opening sentence to a story.
The first participant in a group writes
the next sentence and passes it to the next person, who adds another sentence,
and so on. This continues until the facilitator says it’s time to write the
last sentence.
Each group shares its story with
the rest of the class.
25. Spot
the change
Players should be paired up. All
players divide into two lines (facing in) shoulder to shoulder, with partners
facing each other.
Participants should be given
approximately 30 sec.s to look at their partners, taking in all details about
the individual.
The leader then instructs the two
lines to turn and face away from the center.
One or both lines has 15-20 sec.s
to change something about their appearance (i.e. change a watch to different wrist,
unbutton a button, remove a belt, etc.). The change must be discrete, but
visible to the partner.
The players again turn in to face
each other and have 30 seconds to discover the physical changes that have been
made.
Players get to interact with each
other and have fun!
26. This
is my nose
The group forms a circle. One
person is "it" in the center and begins the action by approaching
someone else in the circle and pointing to a part of their own body and calling
it something else ("This is my nose" while pointing at their elbow).
The "victim" in the
circle must do the opposite (point to nose and say, "This is my
elbow") before "it" counts to three.
If he fails to do so, then he becomes
it and it joins the circle.
27. I am
thinking of a word that rhymes with….
The leader thinks of a one syllable
word and tells the group that he is thinking of a word that rhymes with it.
The members must use a definition
to guess what the word is.
(Example: I'm thinking of a word
that rhymes with cat (rat). Is it a word that means overweight? No, it isn't
fat. Is it something you would put in front of your front door? No, it isn't
mat. Is it a rodent larger than a mouse? Yes, it's rat.).
28. I
have never
All players sit in a circle in
chairs, with one less chair that there are players.
The extra player is IT.
He proceeds to say something that
he has never done, such as “I have never gone to the beach.”
At that moment every player who has
gone to the beach must stand up and find a new seat.
The player who is left standing
becomes the new IT.
29. Three
things in common
In the next three minutes, find
three things that you and your partner have in common and that you don’t
already know or can’t tell by looking. For example, working for the same
company and wearing glasses DON’T count!
After three minutes, be ready to
volunteer commonalities.
Variation; invite them to discover
their most unique or extraordinary commonality.
30. Campus
life word list game
Give everyone a piece of paper and
ask them to write down as many words as possible from the letters in the words
"CAMPUS LIFE", (e.g. camp, camps, us, came etc.)
No proper names or slang words are
allowed. You may use other longer words and have the people work in pairs or
small groups.
31. Hat
trick
Form a circle. Put a derby type hat
on one person.
The object is for him to get it on
the next person's head without using hands, arms, teeth or legs.
You may divide the group into two
and have a competition.
32. How
would you spend Kshs. 100 million ($1 million dollars)?
Each small group receives this
question and shares responses.
If possible, each group could vote
on a favorite idea, presenting the idea to the other groups.
33. Bite
the bag
The team is instructed to form a
large circle.
The facilitator then places a brown
grocery bag in the center of the circle. Each member must pick up the bag with
his/her teeth while standing on one foot with both hands held behind his/her
back.
After the entire group has successfully completed this task, the
facilitator cuts one to two inches off the top of the bag.
If a team member touches the floor
with his/her foot (or any other part of the body), the member is disqualified.
After each round, more of the bag
is cut.
The last team member, who
successfully picks up the bag without falling, wins!
This exercise, similar to a
reversed limbo contest, can be a lot of fun and a great icebreaker for new team
members.
34. The
Human Spider Web
Divide the group into teams of 6-8
persons. Have each team move to a location that allows them to stand in a small
circle.
Instruct members of each group to
extend their right hands across the circle and grasp the left hands of the
other members who are approximately opposite them.
Then have them extend their left
hands across the circle and grasp the right hands of other individuals.
Inform them that their task is to
unravel the spider web of interlocking arms without letting go of anyone's
hands.
They will be competing with the
other groups to see who finishes the task first.
35. Paper
plates
Use a paper plate and a piece of
string to form a "Paper Plate Necklace".
Wear it so that the paper plate is
on your back.
Then go around writing ENCOURAGING notes on each other's plates.
When you’re done, everyone removes
their paper plate necklaces simultaneously to read the messages.
36. Marooned
You are marooned on an island.
What five (you can use a different
number, such as seven, depending upon the size of each team) items would you
have brought with you if you knew there was a chance that you might be
stranded?
Note that they are only allowed
five items per team, not per person.
You can have them write their items
on a flip chart and discuss and defend their choices with the whole group.
This activity helps them to learn about
other's values and problem solving styles and promotes teamwork
37. If you're happy and you know it
I know what you are about to say, this is totally out of sync with the character and content of this blog, right? Maybe, but it is the reason I travel on other people's budget.
The group sings this simple nursery song and performs the action as prescribed by the leader
The song is :
If you're happy and you know it,
clap your hands (clap, clap) x 2
If you’re happy and you know it, your
face will surely show
If you’re happy and you know it, clap
your hands (clap, clap)
If you’re happy and you know it, stomp
your feet (stomp, stomp)
If you’re happy and you know it, shout
“Hurray” (hoo-ray!)
If
you’re happy and you know it, do all three (clap-clap, stomp-stomp, hoo-ray!)
38. Hatuta piga kelele... (We'll not make noise...)
The song starts with a whisper "Hatuta piga kelele"
Build this to a crescendo while clapping and repeating "Hatuta piga kelele"
39. The Wild man of Borneo
The wild man of Borneo has just come to town.
The wild man of Borneo has just come to town.
The wild man of Borneo has just come to town.
The wild man of Borneo has just come to town.
The wife of the wild man of Borneo has just come to town.
The wife of the wild man of Borneo has just come to town,
The wife of the wild man of Borneo has just come to town.
The wife of the wild man of Borneo has just come to town.
The daughter of the wife of the wild man of Borneo has just come to town.
The daughter of the wife of the wild man of Borneo has just come to town.
The daughter of the wife of the wild man of Borneo has just come to town.
The daughter of the wife of the wild man of Borneo has just come to town.
(REPEAT EACH of THE FOLLOWING LINES FOUR TIMES.)
The dog of the daughter of the wife of the wild man of Borneo has just come to town.
The tail of the dog of the daughter of the wife of the wild man of Borneo has just come to town.
The hair on the tail of the dog of the daughter of the wife of the wild man of Borneo has just come to town.
The flea in the hair on the tail of the dog of the daughter of the wife of the wild man of Borneo has just come to town.
The whiskers on the flea in the hair on the tail of the dog of the daughter of the wife of the wild man of Borneo has just come to town.
The wind that blew through the whiskers on the flea in the hair on the tail of the dog of the daughter of the wife of the wild man of Borneo has just come
I
I know what you are about to say, this is totally out of sync with the character and content of this blog, right? Maybe, but it is the reason I travel on other people's budget.
As a trainer, I am often called upon to lead the participants in
introductions, ice-breakers, and energizers. My greatest handicap is that all energizers I
ever knew will suddenly disappear from memory at the critical moment when I am
standing in front of participants.
It is also critical that a trainer remains fresh and doesn't sound like a broken record.
It is also critical that a trainer remains fresh and doesn't sound like a broken record.
There are many trainers who have come before me and put together some
really great energizers. Context is also really important... The participants
must relate to any particular energizer chosen and it must in some way tie into the need(s) of the moment.
This post is a collection of energizers/ ice-breakers & team games that are
relevant to the Kenyan context.
So, go ye forth with confidence and use them liberally.
Be sure to leave comments if you find this post useful.
DISCLAIMER:
These are not my inventions; they are not copyright-protected and no copyright laws have been infringed.
Reproduction and copious use of the material/exercises is totally acceptable
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